![]() ![]() For as much as they put into the production value, however, you didn’t actually play as the Doctor, but rather a globby alien thing called “The Graak.” Doctor Who: Destiny of the Doctors looked to be the game Whovians had been waiting for: Not only was it fully licensed, but the CD-ROM game also featured new dialogue from all the living Doctor Who actors. In fairness, the 1992 release ) (click the link to take it for a spin yourself) wasn’t a bad foray into the 16-bit market, but in the era of the Sega Genesis and Super Nintendo, it was released for only the PC and outdated home computer systems like the Commodore 64. While the technology kept improving, the games … well, didn’t. ![]() Subsequently, instead of battling actual Daleks, players helped the Doctor thwart generic robot adversaries who kinda sorta looked like heavily pixelated Daleks, if you squinted the right way. But while the gameplay and graphics were on par with the other side-scrollers available at the time, the BBC decided to save few bucks by not using characters created by legendary show writer Terry Nation (who owned the rights to a number of important Who characters). Thankfully this time around, the BBC decided to license the franchise to a legitimate game development studio, and the new entry was leaps and bounds ahead of The First Adventure. The BBC’s next foray into a Doctor Who game was Doctor Who and the Mines of Terror. ![]()
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